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ARTD 2812: BC Multimedia: Syllabus

ARTD 2812: BC Multimedia

Course Description

Course Description

This session will be a studio based model in which students will complete 2D animation projects using multimedia elements such as images, sound, music, and text. These images can be drawings, photographs, or three dimensional materials. The course will help students develop a facility with tools and will steer them towards a personal animation style. Class time will be used to show works in progress, ask questions, get and give feedback, view historical examples, and work on animations in class. There will be opportunities for both individual and collaborative projects. Pre-production techniques like storyboarding and animatics will be covered. Both low and high-tech animation will be examined including cell animation, stop-motion, and motion graphics.

Course Information

ArtD 2812: Multimedia Fall 2019,  Tues 8:55 -12:15

Course Objectives

Course Objectives

  • to develop familiarity with a range of digital animation tools
  • to develop storytelling skills through animated sequences
  • to develop proficiency with organizing small and medium scale projects
  • to develop proficiency with digital image and video standards
  • to introduce digital audio recording and editing techniques
  • to develop skills with professional grade animation software including Sketchbook, After Effects, Dragonframe, and video editing software
  • to make successful presentations of works in progress as well as finished work
  • to develop strategies for creating time based artwork

Course Requirements

Course Requirements

  • complete a portfolio of projects
  • participate in classroom discussion and critiques
  • attend class regularly and show works in progress

Grading Policy

Grading Policy
All work must be submitted for critique and/or grading on the date due. Late assignments will be graded down 1 letter grade. FINAL GRADES for this class will be based upon the following:

  • 1. overall quality of assignments both in idea and execution (60%)
  • 2. participation in class discussions and critiques (25%)
  • 3. effort and attendance (15%)

The grading of art assignments can be a subjective process. There are, however, guidelines which I will be using to determine grades:

  • A Student explored, researched, experimented, learned and was fully involved in the class and with all aspects of his/her work. He/she produced excellent work that was some of the best in class.
  • B Student satisfied assignments, but lacked full involvement and inspiration. Work was good, but not among the best in class.
  • C Student satisfied assignments with some effort, but with problems in aesthetics, resolution, understanding of ideas, or satisfactory manipulation of the material. Work was adequate.
  • D Student turned in incomplete or poorly executed assignments. If completed, work was not as good as most students in the class.
  • F Student failed to turn in work or if it was turned in it was incomplete or very poorly executed. If completed, work was inadequate.



  • AutoDesk Sketchbook
  • Adobe AfterEffects
  • Adobe Premiere
  • GarageBand
  • DragonFrame
    IMPORTANT: The course presupposes a proficiency with the Macintosh environment and with Adobe Photoshop and Illustrator. Please see me if you feel you need review.

Course Materials

One notebook, 8 1/2 x 11 or square (at least 8")
1 or 2 thumb drives or Portable Hard Drive for file storage
Art Supplies: For claymation:colored clay (animation clay), armature wire, colored paper, etc. other materials for traditional animation projects as needed.

Texts and Other Resources
There are no books required for this class, but if you learn software well from books, I like the Adobe Professional CC classroom in a book series (After Effects).
Recommended: If you find you need technical tutorials, the best ones online are from Lynda.Com. Through the Brooklyn Public Library, you can get access to these tutorials.

Attendance Policy

Attendance Policy
Because we have extended class time to work on projects, you are expected to attend all sessions. 
Attendance is crucial. If you are more than 20 minutes late to class, I will consider your tardiness an absence. Technical material is covered at the beginning of class, so it is essential to be on time. There’s no differentiation between “excused” and “unexcused” absences. Two missed classes will bring your final grade down by one letter grade.